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 Why I think Teles are stupid.

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boohead86



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Join date : 2011-11-17
Age : 24

PostSubject: Why I think Teles are stupid.   Sat Feb 02, 2013 7:33 pm

Reason 1. If it's the only thing the person can do then it's not much of a good offensive style. The defense can just take out Drybones/Wally/Daisy of the game even if you had 3 Drybones as your sidekicks.

reason 2. If done on the final goal the player is basically giving you a big middle finger. What I mean by that is that it is a dick move/Troll goal, when you can easily attempt a trick/chip. Or the person is too lazy to beat you with a trick/chip, which is stupid.

reason 3. teles don't give Kritter even the slightest chance to even block it, unlike most tricks. To me if you want to score you should at least give Kritter a chance to defend the shot/trick. Otherwise it shows to me that you're too scared to be stopped by Kritter.

I don't think Teles are bad, But I don't think it should be done constantly.
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Shad0winvadr
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Join date : 2012-07-01

PostSubject: Re: Why I think Teles are stupid.   Sat Feb 02, 2013 8:15 pm

1. I completely agree with your first point. A player will have no success if the only move they can do is teleport. As you say, the defense can just keep a close guard on the opponent's teleporters.

2. So what if you get offended if someone teleports for the final goal? Everyone has their own personal qualms. To be honest I don't see how a teleport could be more frustrating than something like an ariel shot. An ariel shot is EXTREMELY easy to set up and is entirely based on luck. Whereas for a teleport you actually have to get into position and find a hole in the defense to execute it.

3. You said that teleports give Kritter no chance to block it, whereas other tricks do give him a chance. You are wrong. If done correctly, ANY trick will go in 100% with no chance of Kritter blocking it. And if done correctly the same is true for teleports. That is why it is up to the defender, not Kritter, to block trick shots and to stop teleports.

Also you claim that players will use teleports because they are afraid they will not make their other tricks. This is only true in one scenario in which you have a free move. This scenario is relatively rare compared to all others in which the trickster is constantly trying out-maneuver the defense. Teleports simply take too long and are not viable if defense is being played correctly. So sure, in that ONE scenario the trickster may choose to teleport if they don't want to take an unnecessary risk.

Lastly you say that you don't think teleports are bad yet you believe they should not be used constantly. That logic is flawed. If the defense is incapable of stopping teleports then the offense should exploit that weakness just as they should with any other fault in the defense. It is up to the defense to defend properly. The offense DOES NOT have to nerf themselves to accommodate for the deffense's weakness.
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pcWario

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Join date : 2012-08-12
Age : 21
Location : Some Where In Pennsylvania

PostSubject: Re: Why I think Teles are stupid.   Sat Feb 02, 2013 8:30 pm

I agree with shadow (no offense bhead) but a tele is 10x easier to stop and kritter can stop it better if the player fails to go in the goal and is forced to shoot behind him. Also shadow failed 11 teles in your games yesterday while most of his normal tricks went in 90% of the time so with what was going on teleing was better for you.
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2K



Posts : 55
Join date : 2012-12-06

PostSubject: Re: Why I think Teles are stupid.   Sun Feb 03, 2013 2:30 am

the only reson u think its stupid is because. you are not using your D properly. it takes skills to stop teles. its not a bad move. and its not lazy either. i use teles. i think i am the best at that. u need to play better D.
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2k.



Posts : 104
Join date : 2011-08-04

PostSubject: Re: Why I think Teles are stupid.   Sun Feb 03, 2013 7:17 pm

To do a trick it's basically a split second shot, tele's are very blockable especially with the delay before you do it. For you to get scored with a tele means your defense broke down and left an open player to even do it. As for it ending a game, it's not really that bad, it was down to the wire and you got to do what you got to do, tele goals is just expanding on that.
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JaySkyBlue

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Join date : 2013-07-29
Age : 22

PostSubject: Re: Why I think Teles are stupid.   Thu Mar 06, 2014 4:12 am

My friend teles are sometimes life Saviors, I'm sure it's saved you a couple times.
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